Assessments

Quiz — Transform prototype into final publication

Check your understanding. Answer each question and press Check for instant feedback. There is no grade — retry as many times as you like.

E6-Q1 Multiple choice

During a user trial, three participants become trapped behind a lift in Level 2 and cannot continue without restarting the game. Which action best treats this finding as a required publication-stage change?

E6-Q2 Fill the gaps

A disciplined change request for a playtest issue should link the issue to , state the result from the specification or intended design, define criteria for QA, and send the fix for testing before closure.

E6-Q3 True or false

A user-trial defect can be marked closed as soon as its status is changed to 'Ready for test'.

E6-Q4 Matching

Match each late-stage issue status to its most appropriate meaning.

Open
Assigned
Ready for test
Verified
Deferred
E6-Q5 Select all that apply

A team is preparing to integrate final 3-D game elements into the release build. Which checks should be included in the integration checklist? Select all that apply.

Select all that apply.

E6-Q6 Matching

Match each game asset or engine item to a typical format or representation used during integration.

3-D model mesh
Texture image
Audio clip
Unity reusable configured object
Unreal reusable scripted asset
E6-Q7 Multiple choice

A final build contains the 3-D model for a locked door, but players receive no prompt, no sound, no inventory check and no fallback message when they lack the key. What is the best assessment of this element?

E6-Q8 True or false

A feature-complete build must have every required system present so QA can test the product as a whole, but it may still contain bugs that need fixing.

E6-Q9 Matching

Match each final QA activity to the check it mainly performs.

Smoke testing
Functional testing
Regression testing
Compatibility testing
Performance testing
E6-Q10 Select all that apply

A release candidate must be checked against the approved navigation design. Which checks provide evidence that implemented sequences conform? Select all that apply.

Select all that apply.

E6-Q11 Fill the gaps

To check a gameplay sequence, start from a , follow the , then test and confirm from failure states.

E6-Q12 Multiple choice

A final check report shows that all required menu paths work, but one unresolved defect sometimes prevents players from progressing after a checkpoint reload. What recommendation is most appropriate?

E6-Q13 Select all that apply

Before asking required personnel to approve a release candidate, which items should be prepared as part of the sign-off evidence pack? Select all that apply.

Select all that apply.

E6-Q14 Multiple choice

During final sign-off, a senior reviewer suggests adding a new multiplayer mode that was not in the approved specification. What is the best release-management response?

E6-Q15 Short answer

Your team freezes a specific versioned build that could become the final publication if the required reviewers approve it. Enter the standard two-word term for this build.

E6-Q16 Numerical

An organisational procedure requires the final archive allocation to include the approved packaged build, the source snapshot and the evidence pack, plus 10% contingency. The packaged build is 2.8 GB, the source snapshot is 1.6 GB and the evidence pack is 0.35 GB. What minimum storage allocation, in GB, should be planned?

E6-F1 True or false

A game that works correctly in the engine editor should still be launched and smoke-tested as a packaged build before distribution.

E6-F2 Multiple choice

A team has final sign-off for a WebGL build. What should they do immediately after uploading it to the approved portal?

E6-F3 Matching

Match each publication item to its purpose.

Release notes
Install instructions
Third-party notices
Support information
E6-F4 Fill the gaps

A safe release workflow is to confirm , obtain , upload through an , and archive the .